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} .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; 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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Profession Changer in Guild Hall, Change 2nd Profession on "Hero window" [H] - Page 4 - Guild Wars Forums - GW Guru
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Old May 30, 2006, 03:57 PM // 15:57   #61
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Actually, it would be a waste of valuable developer time imho...

We already have everything at our disposal -we can map anywhere we want immediately, we can reallocate our attribute points on the fly for free...
The fact that we even CAN change our secondaries is amazing, coming from a longtime MMORG player.

I think you are asking too much.

Also, I think things like that take something away from the game. This game already lacks immersion enough.

/Adamantly Not signed
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Old May 30, 2006, 04:09 PM // 16:09   #62
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Quote:
Originally Posted by echo envitas
Actually, it would be a waste of valuable developer time imho...
Aye, that is only your opinion, however.

Quote:
We already have everything at our disposal
Not quite. Unless you are refering to PvP-only characters. We still have to work to get those "everything".
Quote:
-we can map anywhere we want immediately,
Wonderful feature aye? I love this fast travel thingie.
Quote:
we can reallocate our attribute points on the fly for free...
Yup, I love this too. I'm very happy that the refund points system was abolished.
Quote:
The fact that we even CAN change our secondaries is amazing,
I find this quite amazing myself when I first discovered this fact.
Quote:
coming from a longtime MMORG player.
Guild Wars is not your standard MMORPG I would say.
Quote:
I think you are asking too much.
People always ask for more.
Quote:
I think things like that take something away from the game.
I think things like this adds something more to the game.
Quote:
This game already lacks immersion enough.
Really? How so?
Quote:
/Adamantly Not signed
I must congratulate you for being the 2nd forum member for not signing this suggestion.

Profession Changer in Guild Hall, Change 2nd Profession on "Hero window" [H]

100 voted Yes
2 voted No (you included)

Cheers.
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Old May 30, 2006, 04:17 PM // 16:17   #63
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that was abit nasty dontcha think?

I think its funny that as soon as someone voices a dissenting opinion you literally jump all over it and parse it to pieces.
I'm entitled to an opinion. And I think this game community would be alot better if everyone respected everyone else.

and this isn't a vote, if you'd like real numbers open up a poll.

cheers.
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Old May 30, 2006, 04:23 PM // 16:23   #64
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Well for one thing, he said "/not signed" and you began to argue with him. Let's argue with everyone who said /signed as well, hey?

Frankly I understand his position. Guild Wars does lack immersion and a lot of the roleplaying aspect you typically get in "roleplaying" games. Things like the huge amount of class flexibility we have, proffesion changing, slot-machine drops, and even map travel, take away from the sense that this is an adventure and add to the sense that this is a hack n' slash. Still, I think it's silly to pretend Guild Wars is anything but a hack n' slash, albeit a well balanced one with a meaningful combat system. The game is riding on its combat system and little else. That's why I originally /signed for option 1 in one of the threads you linked. Because this just isn't the game some of us wish we were playing, and there's little point in pretending.

Though, I am addicted, so... meh.
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Old May 30, 2006, 04:24 PM // 16:24   #65
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Quote:
Originally Posted by echo envitas
that was abit nasty dontcha think?
Nasty? Why would you say that?
Quote:
I'm entitled to an opinion.
You are, and you already voiced your opinion when you posted in this thread.
Quote:
and this isn't a vote,
Erm I don't understand this, when people write /signed in their posts, it means that they agree with this idea. Why it isn't a vote?
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if you'd like real numbers open up a poll
There is a poll on the thread that I started, the numbers are real, I do not understand why you keep saying that.
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Old May 30, 2006, 04:29 PM // 16:29   #66
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Quote:
Originally Posted by Undivine
he said "/not signed" and you began to argue with him.
But I'm doing it politely! Well, I think. I have spent much time finding the reference threads, collecting the votes and formating this thread, I do believe I have the right to "defend" this thread, aye.
Quote:
Let's argue with everyone who said /signed as well, hey?
I don't wanna do that! They agree with me!

Aye, Guild Wars is not our "standard RPG", that is the best way to describe it, methinks.

Anyway, I am just presenting the facts that I found in GwG.

The fact is that there are 100 people who agrees to that there should be a profession changer in the guild hall.

Cheers.
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Old Jun 05, 2006, 10:13 AM // 10:13   #67
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/sign for both

Being able to do it in the hero window would be a godsend for pve and pvp.
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Old Jun 06, 2006, 11:04 PM // 23:04   #68
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/signed
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Old Jun 06, 2006, 11:58 PM // 23:58   #69
Joh
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Yes on first (was just gonna suggest it myself ), partly yes on second. I want it only to be available for PvP chars.

Quote:
Originally Posted by Retribution X
/Sign Both. Add one like Senji to the GH. Must be lvl 20 to change though.
Bah, shouldn't it be enough to be Ascended if you're from Tyria? If you're from Cantha I think you should've become Weh No Su. Cause I was lvl 14 after ascending my monk, and I could change profession after that, so why shouldn't one be able to in guild-hall (assuming you've unlocked the profession for that char)?

Last edited by Joh; Jun 07, 2006 at 12:06 AM // 00:06..
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Old Jun 07, 2006, 10:04 AM // 10:04   #70
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/signed
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Old Jun 24, 2006, 01:57 AM // 01:57   #71
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Can we keep all the votes and signatures in this thread instead?
The results of the poll is originally posted on page 3.

Post No. 46

Reference threads:

06-05-2006 | Death3D | Guild Hall Additions!
04-29-2006 | =HT=Ingram |Profession Changer NPC Options
04-29-2006 | Trance Addict | Something that wouldn't be completely useless in a Guild Hall.
05-10-2006 | Lord Pharoah | Am I the only person who wants a profession changer in the guild hall?
05-25-2006 | deluxe | Profession Changer in Guildhall

01-30-2006 | Kai Nui | Final Straw On Secondary

After going through all those threads, I concluded that, we have 2 options:

1. Add Secondary Profession Changer in Guild Hall
- Gold must be spent to acquire this NPC for the Guild Hall
- Can only change professions unlocked by the character

2. Give characters ability to change secondary profession on the "Hero window" [H]
- Can only change while in towns or outposts
- Must have unlocked all the professions first
- Must complete a quest to acquire this ability
- Inherent ability for PvP-only characters

Poll: (you like these ideas and would like to see ANET implement them)
1. Add 2nd Profession Changer in Guild Hall. Yes / No
Yes (109)
=====
Tuoba Hturt Eht, =HT=Ingram, Lord Pharoah, xjej, Poison Ivy, Dr Strangelove, Dougal Kronik, Tien ak, Misa, Markaedw, Tarun, MasterDinadan, shardfenix, Sientir, Eviance, TheGuildWarsPenguin, Katari, Replicant, Mandy Memory, sinisters chaos, zerowingcats, Dark Psychotik, Gem, Eosol, Chillin-N-Killin, DarkGanni, Loralai, gameshoes3003, TheOneMephisto, Dark Suoon, Lordhelmos, Kool Pajamas, malignant-heretic, Lady Lozza, Trance Addict, Stolen Souls, Sheol, mint, Ristaron, Zui, Wyvern King, Undivine, Thallandor, Gizmo Loco, Kaldor Meshekal, TheYellowKid, TheLordOfBlah, -LiamB, skretth, mega_jamie, zaza, bulletsmile, Blaarg, Opeth11, Enzeru, Replicant, R A C, Don Zardeone, Relnor, BahamutKaiser, Maria The Princess, Synxernal, kilkelo, Scott42, got lah, Isis Mordecai, Vermilion, BloodBuckle, SaintGreg, Edge Martinez, Minus Sign, Sasori, DarkTyrael, mgrifram, swordfisher, reverse_oreo, Static, Shoeth, JR-, misthero, hyro yamaguchi, Mr Wolfmaster, deluxe, Gargle Blaster, Wrath Of Dragons, UltimaXtreme, BrotherGilburt, bilateralrope, Trylo, Priest Of Sin, Taurus, William Stark, Jintai Kishokan, Sphinx2k, Ado, Sanji, Guildmaster Cain, Terra Xin, Retribution X, Teh Diablo, Death3D, Imp, neorampage, Joh, darrylhaines, ArTy, pkodyssey, xnightmythx, Valerius

No (2)
=====
lightblade, echo envitas

2. Allow characters to change 2nd Profession at will. Yes / No
Yes (33)
=====
Tuoba Hturt Eht, Kai Nui, Reflex Dragonfire, awesome sauce, Fallen_Angel_Crimson, brybry, Carinae Dragonblood, Retro Knight, Shoujo, Nater, derrtyboy69, striderkaaru, Guardian of the Light, PrincessKyra, viper008, EternalTempest, Y.T., generik, Rilder, SilenceWeaver, Martian, Cjlr, Epinephrine, bilateralrope, Ado, Sanji, Gem, Tarun, Retribution X, Teh Diablo, Imp, neorampage, darrylhaines

No (2)
=====
actionjack, Manic Smile
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Old Jun 24, 2006, 03:46 AM // 03:46   #72
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I would like to see both added as options.
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Old Jun 24, 2006, 04:02 AM // 04:02   #73
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/signed 1000000 times
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Old Jun 24, 2006, 04:34 AM // 04:34   #74
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I Read The Title And Gave It 'the' Most Important Stamp Of Approval.

/signed.
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Old Jun 25, 2006, 07:28 PM // 19:28   #75
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A profession changer in the Guild Hall would be one of the most appreciated additions to the game that could possibly be done. People re-roll characters for GVG or Alliance Battles all the time. This would certainly cut down on travel required, wait time for other teammates, etc. Some restrictions would need to be put into place (none for PVP chars, whatever secondaries you have "unlocked" per PVM char) but the effort would be well worth it IMO.

I understand that a profession changer from the get-go might seem a bit strange (as far as storyline progression goes) for someone new to PVM and unfamiliar with PVP who instantly joins a guild with unlocked NPCs in the GH, but then again the same can be said for the Alliance Battles NPC.

/signed
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Old Jun 25, 2006, 07:34 PM // 19:34   #76
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I agree 100% with Sciros. If asking for a prof changer in Hero Window is too much, then you could have a prof changer in the GH, and if that's too much, he should be hire-able.

/signed
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Old Jun 25, 2006, 07:35 PM // 19:35   #77
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Couldn't care less about 1 in the guild hall, why would it matter if you had 1 in your Hero menu

/signed for Hero Menu changer

Getting so sick of having to add the henchman again and again when i need to change professions to cap elites since Senjis Corner has so few from Kurzick/Luxon side or need to find a Materials/Rune Trader...
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Old Jun 25, 2006, 07:38 PM // 19:38   #78
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<-- nodding in agreement

/signed
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Old Jun 26, 2006, 03:56 AM // 03:56   #79
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Put me down also for the [H] menu changer. It would make all our lives much easier. I mean we can do it in the desert anyway, so just let us do it anywhere! C'mon Anet
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Old Jul 24, 2006, 01:14 AM // 01:14   #80
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if its gonna be any easier, might as well have skill tabs for each prof in hero panel

then by inserting secondary skills into your bar your prof auto changes... also removes any skills of previous sec prof from your bar.
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